Video games is set to grow over the forecast period; however, growth will be at a slower rate than during the review period when sales were driven by pandemic lockdowns. Although consumers will still play video games, they are also expected to resume other activities and spend more time outside of the home.
Cloud gaming is expected to grow in 2023 and throughout the forecast period. Like streaming in music and television, gamers are yet to discover the convenience of easy access to a wider variety of games for a monthly subscription.
Given how quickly brands are entering and leaving the AR/VR headset market in the Netherlands, it will be interesting to see if new brands such as Picu can compete with Meta Quest over the forecast period. The PlayStation VR2 headset is set to be introduced in 2023, but the company reduced the production output because pre-ordered numbers were lower than anticipated.
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Understand the latest market trends and future growth opportunities for the Video Games industry in Netherlands with research from Euromonitor International's team of in-country analysts – experts by industry and geographic specialisation.
Key trends are clearly and succinctly summarised alongside the most current research data available. Understand and assess competitive threats and plan corporate strategy with our qualitative analysis, insight and confident growth projections.
If you're in the Video Games industry in Netherlands, our research will help you to make informed, intelligent decisions; to recognise and profit from opportunity, or to offer resilience amidst market uncertainty.
Video Games
This is the aggregation of video games hardware and video games software. Electronic/computerised educational toys such as Speak & Spell and LeapFrog are excluded from video games and included under pre-school. Video gaming population refers to the population that played a game at least once in the last 6 months on any covered platform. This includes players who have not spent any money on game purchases or in-game content purchases.
See All of Our DefinitionsThis report originates from Passport, our Video Games research and analysis database.
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