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Appliances and Electronics Our insights capture shifts in consumer lifestyles and themes impacting the global consumer appliances, electronics, and toys and games markets. Themes include new business models, sustainability, innovation and the future home.

New 2013 Toys and Games Data Published

6/3/2014
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Tous and Games 2014 data giveaway

Traditional toys and games and video games performed well in 2013 with each segment recording about 4% growth and 2014 will be a record year for global growth overall. In the next five years, Euromonitor expects China to be the fastest growing market for toys and games with a projected value growth of over 9%.

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