Traditional Toys and Games in Ukraine

August 2026
USD 1,195
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Overview:

Understand the latest market trends and future growth opportunities for the Traditional Toys and Games industry in Ukraine with research from Euromonitor International's team of in-country analysts – experts by industry and geographic specialisation.

Key trends are clearly and succinctly summarised alongside the most current research data available. Understand and assess competitive threats and plan corporate strategy with our qualitative analysis, insight and confident growth projections.

If you're in the Traditional Toys and Games industry in Ukraine, our research will help you to make informed, intelligent decisions; to recognise and profit from opportunity, or to offer resilience amidst market uncertainty.

The Traditional Toys and Games in Ukraine report includes:

  • Analysis of key supply-side and demand trends
  • Detailed segmentation of international and local products
  • Historic volume and value sizes, company and brand market shares
  • Five year forecasts of market trends and market growth
  • Robust and transparent research methodology, conducted in-country

This report answers:

  • What is the market size of Traditional Toys and Games in Ukraine?
  • Which are the leading brands in Traditional Toys and Games in Ukraine?
  • How are products distributed in Traditional Toys and Games in Ukraine?
  • How is the rise of e-commerce impacting the retail landscape and traditional outlets?
  • What are the key safety regulations to observe in Ukraine?
  • How has retail disruption following COVID-19 and national lockdown impacted sales?
  • Where is future growth expected to be most dynamic?
  • Is it more important to appeal to children or adults?

Traditional Toys and Games in Ukraine - Category analysis

Key Data Insights

Traditional Toys and Games Summary
Chart 1 Key Industry Trends for Traditional Toys and Games
Budynok Igrashok Attracts Adult Collectors with Immersive Retail Concept
Chart 2 Budynok Igrashok Launched a Store with a Large Kidult Zone
Lego Helps Cement Construction's Leading Position in 2025
Strateg Boosts Offline Play as Mindful Products Respond to Air Raid Conditions
Chart 3 Surge of Witty Plush Toys
Chart 4 Value Sales 2020-2030
Chart 5 Value Sales by Category 2025
Kidult Demand Will Continue to Drive Growth, with Construction Led by Lego
Chart 6 Analyst Insight for Traditional Toys and Games
Localisation, Mindful Play and Screen-Free Solutions Gain Importance
Chart 7 Forecast Value Sales 2020-2030
Chart 8 Forecast Value Sales by Category 2025-2030
Lego Leverages Innovation to Defend Construction Leadership
Chart 9 Company Shares 2025
Chart 10 Brand Shares 2025
Specialised Retailers Maintain Leadership through Omnichannel Expansion
E-Commerce Gains Share as Online Specialists Attract Kidult Consumers
Chart 11 Retail Channels 2020-2025
Storytelling, Communities and Sustainability Inspire Innovation
Lego and Local Brands Redefine Product Innovation
Chart 12 Increased Popularity of Locally Created Board Games
Cultural Relevance and Authenticity Become Key Competitive Differentiators
Chart 13 Economic Context for Traditional Toys and Games
Chart 14 Real Gdp Growth 2020-2030
Chart 15 Inflation 2020-2030
Chart 16 Consumer Context for Traditional Toys and Games
Chart 17 Population 2020-2030
Chart 18 Population by Generation 2025

Toys and Games in Ukraine - Industry Overview

2025 Developments

Key Data Insights

Chart 19 Key Industry Trends for Toys and Games
Rozetka Expands Reach as Online Becomes the Default for Toy Purchases
Chart 20 Rozetka Extends Toy Retail across Ukraine, Including Conflict-Affected Regions
Video Games and Kidult Bring Growth through Premiumisation
Regional Collectibles Strengthen the Appeal of Local Brands
Chart 21 Borsch Series Blends Collectability, Education and Social Purpose
Chart 22 Value Sales 2020-2030
Chart 23 Value Sales by Category 2025
Video Games and Kidult Trend Continue to Bring Further Growth
Digital Retail and Local Relevance Shape Competitive Success
Chart 24 Forecast Value Sales 2020-2030
Chart 25 Forecast Value Sales by Category 2025-2030
Sony Strengthens Its Leadership as Video Games Drive Market Concentration
Chart 26 Company Shares 2025
Chart 27 Brand Shares 2025
E-Commerce Continues to Extend Its Retail Leadership
Rozetka and Epicentrk Benefit From Digital-First Shopping Habits
Chart 28 Retail Channels 2020-2025
Chart 29 Economic Context for Toys and Games
Chart 30 Real Gdp Growth 2020-2030
Chart 31 Inflation 2020-2030
Chart 32 Consumer Context for Toys and Games
Chart 33 Population 2020-2030
Chart 34 Consumer Expenditure 2020-2030
Chart 35 Population by Generation 2025

Country Reports Disclaimer

The following categories and subcategories are included:

Traditional Toys and Games

  • Action Figures and Accessories
  • Arts and Crafts
  • Baby and Infant
  • Construction
  • Dolls and Accessories
  • Dress-Up and Role Play
  • Games and Puzzles
  • Model Vehicles
  • Outdoor and Sports
  • Plush
  • Pre-School
  • Remote Control Toys
  • Ride-On Vehicles
  • Scientific/Educational
  • Other Traditional Toys and Games

Traditional Toys and Games

This is the aggregation of baby (0-18 months), infant (19-36 months), pre-school (3-4 years), construction, arts & crafts, scientific/educational, dress up & role play, dolls & accessories, action figures & accessories, plush, model vehicles, remote control toys, games & puzzles, outdoor & sports, ride-on vehicles and other traditional toys and games. Traditional toys and games are objects of play which do not involve a video game component.

See all of our definitions
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  • Gain competitive intelligence about market leaders
  • Track key industry trends, opportunities and threats
  • Inform your marketing, brand, strategy and market development, sales and supply functions

This report originates from Passport, our Traditional Toys and Games research and analysis database.

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