Traditional Toys and Games in the Netherlands

May 2023
USD 1,195
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Overview:

Understand the latest market trends and future growth opportunities for the Traditional Toys and Games industry in Netherlands with research from Euromonitor International's team of in-country analysts – experts by industry and geographic specialisation.

Key trends are clearly and succinctly summarised alongside the most current research data available. Understand and assess competitive threats and plan corporate strategy with our qualitative analysis, insight and confident growth projections.

If you're in the Traditional Toys and Games industry in Netherlands, our research will help you to make informed, intelligent decisions; to recognise and profit from opportunity, or to offer resilience amidst market uncertainty.

The Traditional Toys and Games in Netherlands report includes:

  • Analysis of key supply-side and demand trends
  • Detailed segmentation of international and local products
  • Historic volume and value sizes, company and brand market shares
  • Five year forecasts of market trends and market growth
  • Robust and transparent research methodology, conducted in-country

This report answers:

  • What is the market size of Traditional Toys and Games in Netherlands?
  • Which are the leading brands in Traditional Toys and Games in Netherlands?
  • How are products distributed in Traditional Toys and Games in Netherlands?
  • How is the rise of e-commerce impacting the retail landscape and traditional outlets?
  • What are the key safety regulations to observe in Netherlands?
  • How has retail disruption following COVID-19 and national lockdown impacted sales?
  • Where is future growth expected to be most dynamic?
  • Is it more important to appeal to children or adults?

Traditional Toys and Games in the Netherlands - Category analysis

KEY DATA FINDINGS

Inflation squeezes consumers’ finances, leading to a slight increase in sales of traditional toys and games in 2022
Social media and streaming services driving sales of some traditional toys and games
Sustainability is increasingly important for parents
Traditional toys and games likely to see stable value sales
Digital toys linked with traditional toys and games are expected to record the fastest growth
Construction to benefit from toys appealing to adults
Table 1 Sales of Traditional Toys and Games by Category: Value 2017-2022
Table 2 Sales of Traditional Toys and Games by Category: % Value Growth 2017-2022
Table 3 Sales of Traditional Toys and Games by Licensed vs Non-Licensed: % Value 2017-2022
Table 4 NBO Company Shares of Traditional Toys and Games: % Value 2018-2022
Table 5 LBN Brand Shares of Traditional Toys and Games: % Value 2019-2022
Table 6 Distribution of Traditional Toys and Games by Format: % Value 2017-2022
Table 7 Forecast Sales of Traditional Toys and Games by Category: Value 2022-2027
Table 8 Forecast Sales of Traditional Toys and Games by Category: % Value Growth 2022-2027
Table 9 Forecast Sales of Traditional Toys and Games by Licensed vs Non-Licensed: % Value 2022-2027

Toys and Games in the Netherlands - Industry Overview

Toys and games in 2022: The big picture
2022 key trends
Nintendo increases sales through video games software, overtaking Activision Blizzard
E-commerce continues to grow, albeit at a slower rate in 2022
What next for toys and games?
Table 10 Sales of Toys and Games by Category: Value 2017-2022
Table 11 Sales of Toys and Games by Category: % Value Growth 2017-2022
Table 12 NBO Company Shares of Toys and Games: % Value 2018-2022
Table 13 LBN Brand Shares of Toys and Games: % Value 2019-2022
Table 14 Distribution of Toys and Games by Format: % Value 2017-2022
Table 15 Forecast Sales of Toys and Games by Category: Value 2022-2027
Table 16 Forecast Sales of Toys and Games by Category: % Value Growth 2022-2027

DISCLAIMER

Summary 1 Research Sources
The following categories and subcategories are included:

Traditional Toys and Games

  • Action Figures and Accessories
  • Arts and Crafts
  • Baby and Infant
  • Construction
  • Dolls and Accessories
  • Dress-Up and Role Play
  • Games and Puzzles
  • Model Vehicles
  • Outdoor and Sports
  • Plush
  • Pre-School
  • Remote Control Toys
  • Ride-On Vehicles
  • Scientific/Educational
  • Other Traditional Toys and Games

Traditional Toys and Games

This is the aggregation of baby (0-18 months), infant (19-36 months), pre-school (3-4 years), construction, arts & crafts, scientific/educational, dress up & role play, dolls & accessories, action figures & accessories, plush, model vehicles, remote control toys, games & puzzles, outdoor & sports, ride-on vehicles and other traditional toys and games. Traditional toys and games are objects of play which do not involve a video game component.

See All of Our Definitions
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Why buy this report?

  • Gain competitive intelligence about market leaders
  • Track key industry trends, opportunities and threats
  • Inform your marketing, brand, strategy and market development, sales and supply functions

This report originates from Passport, our Traditional Toys and Games research and analysis database.

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