The forecast period is predicted to witness a strengthening of the video games culture in the country, with more and more people working in the IT and gaming industries. Numerous video games developers already have offices in Romania and more are set to join them.
After several years of robust retail value sales and share growth, e-commerce is well placed to continue to develop and grow in the forecast period. E-commerce already occupies a central place in video games retailing in Romania.
AR/VR headsets, which posted the fastest retail value increase in percentage terms in 2022, is set to register the highest retail value CAGR over the forecast period. The fast growth of AR/VR headsets is derived from a relatively low base.
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Understand the latest market trends and future growth opportunities for the Video Games industry in Romania with research from Euromonitor International's team of in-country analysts – experts by industry and geographic specialisation.
Key trends are clearly and succinctly summarised alongside the most current research data available. Understand and assess competitive threats and plan corporate strategy with our qualitative analysis, insight and confident growth projections.
If you're in the Video Games industry in Romania, our research will help you to make informed, intelligent decisions; to recognise and profit from opportunity, or to offer resilience amidst market uncertainty.
This is the aggregation of video games hardware and video games software. Electronic/computerised educational toys such as Speak & Spell and LeapFrog are excluded from video games and included under pre-school. Video gaming population refers to the population that played a game at least once in the last 6 months on any covered platform. This includes players who have not spent any money on game purchases or in-game content purchases.See All of Our Definitions
This report originates from Passport, our Video Games research and analysis database.
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